![]() Every player (both humans and zombies) has one by default. ![]() The knife is the only melee weapon in Counter-Strike: Source. It is especially knows as being capable of holding off multiple zombies at once. It has a very high rate of fire, a large magazine and moderate damage. This weapon is a primary type of weapon and one of the most popular weapons in the zombie escape gameplay. There is only one machine gun in Counter-Strike: Source. The Schmidt Scout is the only exception because this weapon is ALWAYS restricted. This could be due to their 'inefficiency'. NOTE: There have been many servers restricting sniper rifles and/or assault rifles as well for their own reasons. They can still provide unique abilities if they are used by a maximum of 5-10 players along with many SMG's, shotguns and machine guns! In the zombie escape mod, you'll have to face tenths of those zombies, thus outmatching these rifles heavily. They are still very effective weapons though, but they are really the type of weapons that require instant kills and single targets in order to be completely effective. However, you should note that this is absolutely not the case in the zombie escape gameplay. Very deadly when in the right hands of a professional player. They are very accurate (In 2 cases even 100%), deal high damage and are very reliable. In the classic Counter-Strike: Source gameplay, these are by far the most popular weapons by a long shot. Players are free to choose whatever weapon they want, but this is generally the best suited class regarding the gameplay. The most important factor is that sub-machine guns retain good accuracy even when running, coupling with their light weight, they are extremely useful in situations that require shooting on the move, which happens very often in zombie escape gameplay. They are easily the most popular weapons in the zombie escape gameplay because of their light weight, high rate of fire, low to moderate recoil (with the Ingram Mac-10 being the exception) and moderate damage. Sub-machine guns are a primary type of weapon. Shotguns are also quite appealing in long maps where ammunition is a serious concern, as they consume ammunition at a much slower pace than the commonly-used full-auto weapons. Since zombies are always met in close combat, these weapons are an excellent choice. They are one of the most popular weapons in the zombie escape gameplay due to their massive knockback and high damage. Built specifically for close combat, they can inflict a fatal hit on almost every part of the body. Pistols will never reduce/increase speed, and all pistols have a very fast reloading time. However, they are very useful if you are tight on ammo on your primary weapon, or as a last resort. Pistols are weak with low recoil and small magazines, as such players should not rely on these to survive by default. Pistols are the secondary weapons in Counter-Strike: Source. ![]() Alternatively, use !zmenu to customize your loadout to spawn every round with a pre-selected equipment setup. On normal maps, you would start by default with $800, but in the zombie escape mod you will always start with $16.000 by default, so usually all players will always carry a primary and a secondary weapon from start, as well as equipment (instead of only a secondary weapon and/or equipment). ![]() There is plenty of customization as well, which enables you to create several different styles of gameplay.Weapons can be bought at a buyzone as long as you have sufficient money. Special Effects: from the HL Engine, such as dynamic lighting and fog.Admin Menus: to easily perform the included console commands.Deathmatch Mode: where zombies or humans can continually respawn.Custom Grenades: Napalms, Frost Nades, Flares, and Infection Bombs.Ammo Packs: awarded to skilled players, can be exchanged for goods.New Gameplay Modes: Nemesis, Survivor, Multi Infection, Swarm, Plague, Assasin, Armageddon, Raptor, Sniper.Zombie Plague is a Counter-Strike server side modification, developed as an AMX Mod X plugin, which completely revamps the gameplay, turning the game into an intense "Humans vs Zombies" survival experience.Įven though it's strongly based on the classic zombie infection mods, it takes the concept to a new level by introducing:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |